Product detail

Architectural Drawing

Architectural Drawing

Author: David Dernie
$49.95(AUD)  inc GST
Available Stock: 0

This book focuses on the exciting possibilities for representing the built environment with techniques ranging from pencil sketching to computers. It teaches students the following skills: how to draw using a range of media, the basic rules of making effective spatial images, and how to express ideas through appropriate media and forms of communication. Following a revised and expanded introduction, the book is divided into three sections: Media, Types and Places. Each section is illustrated with exemplary drawings and accompanying commentaries. Step-by-step sequences and practical tips will further help students to make the most of their newly acquired skills. The second edition includes more on a variety of techniques, particularly digital, and new artworks from practising architects, making it an indispensable practical and inspirational resource.

Table of contents

INTRODUCTION (Revised and expanded with 12 new pix) MEDIA Introduction Line Case studies: Line (incl. new material) Step by step: Pencil Step by step: Charcoal Step by step: Charcoal and Photoshop Step by step: Ink Step by step: Ink and Photoshop Step by step: Monoprints Step by step: Photoshop Step by step: Linework in Photoshop (NEW) Render Case studies: Render (incl. new material) Step by step: Pencil crayon Step by step: Charcoal Step by step: Watercolour interior sketch Step by step: Photoshop: Finishing a computer- generated image (CGI) Step by step: Photoshop: Creating shadows for people Step by step: Photoshop: Colour-correcting a photograph Step by step: AutoCAD to 3DS Max (NEW, replaces Autodesk step by step) Mixed Media Case studies: Mixed Media Step by step: Collage (NEW) Step by step: Monoprinting Step by step: Lino cut Step by step: Press print Step by step: Screen-printing with (Two step by steps have been dropped, Photographic paper stencils screen-printing with acetate sheets and Photographic Step by step: Model/computer collage screen-printing with drafting film) Step by step: Taking a collage from two to three dimensions (NEW, replaces Painting/Pastel/Model) TYPES Introduction Sketches Case studies: Sketches Diagrams (NEW) Plans Case studies: Plans (incl. new material) Step by step: Graphic Outputs in SketchUp (NEW, replaces SketchUp) Step by step: Editing SketchUp's Graphic Outputs in Photoshop (NEW) Sections and elevations (incl. new pix) Case studies: Sections and elevations Axonometric and isometric projections (incl. new pix) Case studies: Axonometric projections Step by step: Using simple conventions Perspectives Case studies: Perspectives Step by step: Drawing a one-point perspective Step by step: Drawing a two-point perspective Step by step: Making rapid perspective sketches by hand Step by step: Correcting perspective distortion Step by step: Creating a lathe model Step by step: Creating a loft model Step by step: Polygon model editing Step by step: Solid model editing Step by step: Creating a spline surface model Step by step: Using After Effects for animation (NEW) PLACES Introduction Interiors Case studies: Interiors Step by step: Lighting an interior using 3ds Max and V-Ray Landscapes Case studies: Landscapes (incl. new material) Step by step: Digital painting: Landscape in watercolour and Photoshop Step by step: Creating a garden landscape using CAD Urban settings (incl. new pix) Case studies: Urban settings (incl. new pix) Step by step: Creating a photomontage Step by step: Using photomontage as part of the design process Step by step: Digital process (NEW)

Stock Information

General Fields

  • : 9781780671703
  • : Laurence King Publishing
  • : Laurence King Publishing
  • : March 2014
  • : October 2014
  • : books

Special Fields

  • : 208
  • : David Dernie
  • : Paperback
  • : 2nd Revised edition